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/ Kompuutteri Kaikille K-CD 2000 #7 / K-CD-2000-07.iso / Missile Command / data1.cab / Program_Executable_Files / Data.mgf / stag_4_2.dat < prev    next >
Text File  |  2000-01-24  |  50KB  |  2,433 lines

  1. [city  6]
  2. offset =        -1000
  3. heading =        0
  4. angle =        -81.000000
  5. size =        0
  6. type =        0
  7.  
  8. [city  5]
  9. offset =        1000
  10. heading =        25
  11. angle =        -63.000000
  12. size =        2
  13. type =        0
  14.  
  15. [city  4]
  16. offset =        -1000
  17. heading =        -120
  18. angle =        -40.000000
  19. size =        0
  20. type =        0
  21.  
  22. [city  3]
  23. offset =        1000
  24. heading =        180
  25. angle =        0.000000
  26. size =        2
  27. type =        0
  28.  
  29. [city  2]
  30. offset =        1000
  31. heading =        0
  32. angle =        35.000000
  33. size =        2
  34. type =        0
  35.  
  36. [city  1]
  37. offset =        -1000
  38. heading =        35
  39. angle =        57.000000
  40. size =        2
  41. type =        0
  42.  
  43. [city  0]
  44. offset =        850
  45. heading =        -60
  46. angle =        77.000000
  47. size =        2
  48. type =        0
  49.  
  50. [stage]
  51. num_missiles_3 =        32
  52. num_missiles_2 =        28
  53. num_missiles_1 =        24
  54. num_missiles_0 =        20
  55. wave_speed_3 =        3
  56. wave_speed_2 =        3
  57. wave_speed_1 =        2
  58. wave_speed_0 =        2
  59. enemy_pres_4 =        1
  60. enemy_pres_3 =        1
  61. enemy_pres_2 =        1
  62. enemy_pres_1 =        1
  63. enemy_pres_0 =        1
  64. enemy_speed =        6.0
  65. city_dest =            objects\crater11.npf
  66. city_dest_small =        objects\crater11sm.npf
  67. city_large =        objects\city11.npf
  68. city_medium =        objects\city11.npf
  69. city_small =        objects\city11sm.npf
  70. terrain_obj =        objects\World11.npf
  71. sky_obj =            objects\SkyDome11.npf
  72. world_3dvar_8 =        1.000000
  73. world_3dvar_7 =        1.000000
  74. world_3dvar_6 =        1.000000
  75. world_3dvar_5 =        1.000000
  76. world_3dvar_4 =        1.000000
  77. world_3dvar_3 =        240.000000
  78. world_3dvar_2 =        -1.500000
  79. world_3dvar_1 =        0.700000
  80. world_3dvar_0 =        480.000000
  81. fov_deg =            180.000000
  82. numcities =            7
  83. numwaves =            4
  84. numenemies =        6
  85. numsmartbombs =        8
  86. numMIRVs =            7
  87. MIRVwarheads =         3
  88. FogStart =           50
  89. FogEnd =        120
  90. FogColorRed =        220
  91. FogColorBlue =         230
  92. FogColorGreen =        185
  93. cloud_shadow =        Sky11.tex
  94.  
  95. [city  6]
  96. offset =        1000
  97. heading =        -90
  98. angle =        -85.000000
  99. size =        2
  100. type =        0
  101.  
  102. [city  5]
  103. offset =        -1000
  104. heading =        90
  105. angle =        -68.000000
  106. size =        0
  107. type =        0
  108.  
  109. [city  4]
  110. offset =        0
  111. heading =        180
  112. angle =        -38.000000
  113. size =        2
  114. type =        0
  115.  
  116. [city  3]
  117. offset =        1000
  118. heading =        0
  119. angle =        0.000000
  120. size =        2
  121. type =        0
  122.  
  123. [city  2]
  124. offset =        -1000
  125. heading =        180
  126. angle =        28.000000
  127. size =        0
  128. type =        0
  129.  
  130. [city  1]
  131. offset =        -1000
  132. heading =        50
  133. angle =        50.000000
  134. size =        2
  135. type =        0
  136.  
  137. [city  0]
  138. offset =        600
  139. heading =        -35
  140. angle =        85.000000
  141. size =        0
  142. type =        0
  143.  
  144. [stage]
  145. num_missiles_3 =        32
  146. num_missiles_2 =        28
  147. num_missiles_1 =        24
  148. num_missiles_0 =        20
  149. wave_speed_3 =        3
  150. wave_speed_2 =        2
  151. wave_speed_1 =        2
  152. wave_speed_0 =        1
  153. enemy_pres_4 =        1
  154. enemy_pres_3 =        1
  155. enemy_pres_2 =        1
  156. enemy_pres_1 =        1
  157. enemy_pres_0 =        1
  158. enemy_speed =        6.0
  159. city_dest =            objects\crater10.npf
  160. city_dest_small =        objects\crater10sm.npf
  161. city_large =        objects\city10.npf
  162. city_medium =        objects\city10.npf
  163. city_small =        objects\city10sm.npf
  164. terrain_obj =        objects\World10.npf
  165. sky_obj =            objects\SkyDome10.npf
  166. world_3dvar_8 =        1.000000
  167. world_3dvar_7 =        1.000000
  168. world_3dvar_6 =        1.000000
  169. world_3dvar_5 =        1.000000
  170. world_3dvar_4 =        1.000000
  171. world_3dvar_3 =        240.000000
  172. world_3dvar_2 =        -1.500000
  173. world_3dvar_1 =        0.700000
  174. world_3dvar_0 =        480.000000
  175. fov_deg =            180.000000
  176. numcities =            7
  177. numwaves =            4
  178. numenemies =        6
  179. numsmartbombs =        8
  180. numMIRVs =            6
  181. MIRVwarheads =         3
  182. FogStart         = 45
  183. FogEnd            = 175
  184. FogColorRed     = 100
  185. FogColorGreen     = 120    
  186. FogColorBlue    = 123
  187. cloud_shadow =        Sky10.tex
  188.  
  189. [city  6]
  190. offset =        -1000
  191. heading =        -65
  192. angle =        -80.000000
  193. size =        2
  194. type =        0
  195.  
  196. [city  5]
  197. offset =        1000
  198. heading =        0
  199. angle =        -58.000000
  200. size =        0
  201. type =        0
  202.  
  203. [city  4]
  204. offset =        0
  205. heading =        25
  206. angle =        -35.000000
  207. size =        2
  208. type =        0
  209.  
  210. [city  3]
  211. offset =        -600
  212. heading =        180
  213. angle =        -1.000000
  214. size =        0
  215. type =        0
  216.  
  217. [city  2]
  218. offset =        1000
  219. heading =        30
  220. angle =        25.000000
  221. size =        0
  222. type =        0
  223.  
  224. [city  1]
  225. offset =        -1000
  226. heading =        145
  227. angle =        45.000000
  228. size =        2
  229. type =        0
  230.  
  231. [city  0]
  232. offset =        0
  233. heading =        0
  234. angle =        84.000000
  235. size =        0
  236. type =        0
  237.  
  238. [stage]
  239. num_missiles_2 =        28
  240. num_missiles_1 =        24
  241. num_missiles_0 =        20
  242. wave_speed_2 =        2
  243. wave_speed_1 =        2
  244. wave_speed_0 =        1
  245. enemy_pres_4 =        1
  246. enemy_pres_3 =        1
  247. enemy_pres_2 =        1
  248. enemy_pres_1 =        1
  249. enemy_pres_0 =        1
  250. enemy_speed =        6.0
  251. city_dest =            objects\crater09.npf
  252. city_dest_small =        objects\crater09sm.npf
  253. city_large =        objects\city09.npf
  254. city_medium =        objects\city09.npf
  255. city_small =        objects\city09sm.npf
  256. terrain_obj =        objects\World09.npf
  257. sky_obj =            objects\SkyDome09.npf
  258. world_3dvar_8 =        1.000000
  259. world_3dvar_7 =        1.000000
  260. world_3dvar_6 =        1.000000
  261. world_3dvar_5 =        1.000000
  262. world_3dvar_4 =        1.000000
  263. world_3dvar_3 =        240.000000
  264. world_3dvar_2 =        -1.500000
  265. world_3dvar_1 =        0.700000
  266. world_3dvar_0 =        480.000000
  267. fov_deg =            180.000000
  268. numcities =            7
  269. numwaves =            3
  270. numenemies =        6
  271. numsmartbombs =        8
  272. numMIRVs =            6
  273. MIRVwarheads =         3
  274. FogStart         = 45
  275. FogEnd            = 135
  276. FogColorRed     = 200
  277. FogColorGreen     = 215    
  278. FogColorBlue    = 190
  279. cloud_shadow =        Sky09.tex
  280.  
  281. [city  5]
  282. offset =        -800
  283. heading =        -75
  284. angle =        -65.000000
  285. size =        2
  286. type =        0
  287.  
  288. [city  4]
  289. offset =        750
  290. heading =        15
  291. angle =        -48.000000
  292. size =        2
  293. type =        0
  294.  
  295. [city  3]
  296. offset =        1000
  297. heading =        0
  298. angle =        -10.000000
  299. size =        2
  300. type =        0
  301.  
  302. [city  2]
  303. offset =        -1000
  304. heading =        180
  305. angle =        10.000000
  306. size =        0
  307. type =        0
  308.  
  309. [city  1]
  310. offset =        -500
  311. heading =        -105
  312. angle =        35.000000
  313. size =        2
  314. type =        0
  315.  
  316. [city  0]
  317. offset =        0
  318. heading =        20
  319. angle =        70.000000
  320. size =        0
  321. type =        0
  322.  
  323. [stage]
  324. num_missiles_3 =        28
  325. num_missiles_2 =        24
  326. num_missiles_1 =        20
  327. num_missiles_0 =        16
  328. wave_speed_3 =        2
  329. wave_speed_2 =        2
  330. wave_speed_1 =        2
  331. wave_speed_0 =        1
  332. enemy_pres_4 =        0
  333. enemy_pres_3 =        1
  334. enemy_pres_2 =        1
  335. enemy_pres_1 =        1
  336. enemy_pres_0 =        1
  337. enemy_speed =        8.0
  338. city_dest =            objects\crater08.npf
  339. city_dest_small =        objects\crater08sm.npf
  340. city_large =        objects\city08.npf
  341. city_medium =        objects\city08.npf
  342. city_small =        objects\city08sm.npf
  343. terrain_obj =        objects\World08.npf
  344. sky_obj =            objects\SkyDome08.npf
  345. world_3dvar_8 =        1.000000
  346. world_3dvar_7 =        1.000000
  347. world_3dvar_6 =        1.000000
  348. world_3dvar_5 =        1.000000
  349. world_3dvar_4 =        1.000000
  350. world_3dvar_3 =        240.000000
  351. world_3dvar_2 =        -1.500000
  352. world_3dvar_1 =        0.700000
  353. world_3dvar_0 =        480.000000
  354. fov_deg =            150.000000
  355. numcities =            6
  356. numwaves =            4
  357. numenemies =        5
  358. numsmartbombs =        6
  359. numMIRVs =            6
  360. MIRVwarheads =         2
  361. FogStart         = 55
  362. FogEnd            = 150
  363. FogColorRed     = 200
  364. FogColorGreen     = 205    
  365. FogColorBlue    = 180
  366. cloud_shadow =        Sky08.tex
  367.  
  368. [city  5]
  369. offset =        0
  370. heading =        -90
  371. angle =        -71.000000
  372. size =        2
  373. type =        0
  374.  
  375. [city  4]
  376. offset =        1000
  377. heading =        135
  378. angle =        -50.000000
  379. size =        0
  380. type =        0
  381.  
  382. [city  3]
  383. offset =        -750
  384. heading =        -40
  385. angle =        -21.000000
  386. size =        0
  387. type =        0
  388.  
  389. [city  2]
  390. offset =        -1000
  391. heading =        -80
  392. angle =        18.000000
  393. size =        2
  394. type =        0
  395.  
  396. [city  1]
  397. offset =        1000
  398. heading =        -10
  399. angle =        38.000000
  400. size =        2
  401. type =        0
  402.  
  403. [city  0]
  404. offset =        0
  405. heading =        35
  406. angle =        68.000000
  407. size =        0
  408. type =        0
  409.  
  410. [stage]
  411. num_missiles_2 =        24
  412. num_missiles_1 =        20
  413. num_missiles_0 =        16
  414. wave_speed_2 =        2
  415. wave_speed_1 =        1
  416. wave_speed_0 =        1
  417. enemy_pres_4 =        0
  418. enemy_pres_3 =        1
  419. enemy_pres_2 =        1
  420. enemy_pres_1 =        1
  421. enemy_pres_0 =        1
  422. enemy_speed =        8.0
  423. city_dest =            objects\crater07.npf
  424. city_dest_small =        objects\crater07sm.npf
  425. city_large =        objects\city07.npf
  426. city_medium =        objects\city07.npf
  427. city_small =        objects\city07sm.npf
  428. terrain_obj =        objects\World07.npf
  429. sky_obj =            objects\SkyDome07.npf
  430. world_3dvar_8 =        1.000000
  431. world_3dvar_7 =        1.000000
  432. world_3dvar_6 =        1.000000
  433. world_3dvar_5 =        1.000000
  434. world_3dvar_4 =        1.000000
  435. world_3dvar_3 =        240.000000
  436. world_3dvar_2 =        -1.500000
  437. world_3dvar_1 =        0.700000
  438. world_3dvar_0 =        480.000000
  439. fov_deg =            150.000000
  440. numcities =            6
  441. numwaves =            3
  442. numenemies =        5
  443. numsmartbombs =        6
  444. numMIRVs =            5
  445. MIRVwarheads =         2
  446. FogStart         = 45
  447. FogEnd            = 140
  448. FogColorRed     = 175
  449. FogColorGreen     = 160    
  450. FogColorBlue    = 125
  451. SkyDirection = 90
  452. cloud_shadow =        Sky07.tex
  453.  
  454. [city  4]
  455. offset =        -1000
  456. heading =        -15
  457. angle =        -65.000000
  458. size =        2
  459. type =        0
  460.  
  461. [city  3]
  462. offset =        500
  463. heading =        180
  464. angle =        -15.000000
  465. size =        0
  466. type =        0
  467.  
  468. [city  2]
  469. offset =        800
  470. heading =        90
  471. angle =        18.000000
  472. size =        2
  473. type =        0
  474.  
  475. [city  1]
  476. offset =        -1000
  477. heading =        0
  478. angle =        48.000000
  479. size =        2
  480. type =        0
  481.  
  482. [city  0]
  483. offset =        0
  484. heading =        -135
  485. angle =        70.000000
  486. size =        0
  487. type =        0
  488.  
  489. [stage]
  490. num_missiles_2 =        24
  491. num_missiles_1 =        20
  492. num_missiles_0 =        16
  493. wave_speed_2 =        1
  494. wave_speed_1 =        1
  495. wave_speed_0 =        1
  496. enemy_pres_4 =        0
  497. enemy_pres_3 =        1
  498. enemy_pres_2 =        1
  499. enemy_pres_1 =        1
  500. enemy_pres_0 =        1
  501. enemy_speed =        8.0
  502. city_dest =            objects\crater06.npf
  503. city_dest_small =        objects\crater06sm.npf
  504. city_large =        objects\city06.npf
  505. city_medium =        objects\city06.npf
  506. city_small =        objects\city06sm.npf
  507. terrain_obj =        objects\World06.npf
  508. sky_obj =            objects\SkyDome06.npf
  509. world_3dvar_8 =        1.000000
  510. world_3dvar_7 =        1.000000
  511. world_3dvar_6 =        1.000000
  512. world_3dvar_5 =        1.000000
  513. world_3dvar_4 =        1.000000
  514. world_3dvar_3 =        240.000000
  515. world_3dvar_2 =        -1.500000
  516. world_3dvar_1 =        0.700000
  517. world_3dvar_0 =        480.000000
  518. fov_deg =            150.000000
  519. numcities =            5
  520. numwaves =            3
  521. numenemies =        5
  522. numsmartbombs =        6
  523. numMIRVs =            5
  524. MIRVwarheads =         2
  525. FogStart         = 30
  526. FogEnd            = 125
  527. FogColorRed     = 125
  528. FogColorGreen     = 85    
  529. FogColorBlue    = 75
  530. cloud_shadow =        Sky06.tex
  531.  
  532. [city  5]
  533. offset =        -1000
  534. heading =        150
  535. angle =        -58.000000
  536. size =        2
  537. type =        0
  538.  
  539. [city  4]
  540. offset =        1000
  541. heading =        -45
  542. angle =        -45.000000
  543. size =        0
  544. type =        0
  545.  
  546. [city  3]
  547. offset =        500
  548. heading =        0
  549. angle =        -15.000000
  550. size =        2
  551. type =        0
  552.  
  553. [city  2]
  554. offset =        -1000
  555. heading =        60
  556. angle =        12.000000
  557. size =        0
  558. type =        0
  559.  
  560. [city  1]
  561. offset =        -1000
  562. heading =        180
  563. angle =        32.000000
  564. size =        0
  565. type =        0
  566.  
  567. [city  0]
  568. offset =        1000
  569. heading =        30
  570. angle =        57.000000
  571. size =        2
  572. type =        0
  573.  
  574. [stage]
  575. num_missiles_3 =        20
  576. num_missiles_2 =        18
  577. num_missiles_1 =        16
  578. num_missiles_0 =        14
  579. wave_speed_3 =        1
  580. wave_speed_2 =        1
  581. wave_speed_1 =        1
  582. wave_speed_0 =        1
  583. enemy_pres_4 =        0
  584. enemy_pres_3 =        0
  585. enemy_pres_2 =        1
  586. enemy_pres_1 =        1
  587. enemy_pres_0 =        1
  588. enemy_speed =        8.0
  589. city_dest =            objects\crater05.npf
  590. city_dest_small =        objects\crater05sm.npf
  591. city_large =        objects\city05.npf
  592. city_medium =        objects\city05.npf
  593. city_small =        objects\city05sm.npf
  594. terrain_obj =        objects\World05.npf
  595. sky_obj =            objects\SkyDome05.npf
  596. world_3dvar_8 =        1.000000
  597. world_3dvar_7 =        1.000000
  598. world_3dvar_6 =        1.000000
  599. world_3dvar_5 =        1.000000
  600. world_3dvar_4 =        1.000000
  601. world_3dvar_3 =        240.000000
  602. world_3dvar_2 =        -1.500000
  603. world_3dvar_1 =        0.700000
  604. world_3dvar_0 =        480.000000
  605. fov_deg =            120.000000
  606. numcities =            6
  607. numwaves =            4
  608. numenemies =        4
  609. numsmartbombs =        5
  610. numMIRVs =            4
  611. MIRVwarheads =         2
  612. FogStart         = 35
  613. FogEnd            = 200
  614. FogColorRed     = 255
  615. FogColorGreen     = 255    
  616. FogColorBlue    = 255
  617. cloud_shadow =        Sky05.tex
  618.  
  619. [city  5]
  620. offset =        1000
  621. heading =        -135
  622. angle =        -55.000000
  623. size =        0
  624. type =        0
  625.  
  626. [city  4]
  627. offset =        -1000
  628. heading =        0
  629. angle =        -37.000000
  630. size =        2
  631. type =        0
  632.  
  633. [city  3]
  634. offset =        -600
  635. heading =        105
  636. angle =        -1.000000
  637. size =        0
  638. type =        0
  639.  
  640. [city  2]
  641. offset =        1000
  642. heading =        5
  643. angle =        14.000000
  644. size =        0
  645. type =        0
  646.  
  647. [city  1]
  648. offset =        -1000
  649. heading =        -65
  650. angle =        32.000000
  651. size =        2
  652. type =        0
  653.  
  654. [city  0]
  655. offset =        0
  656. heading =        105
  657. angle =        57.000000
  658. size =        0
  659. type =        0
  660.  
  661. [stage]
  662. wave_speed_3 =        2
  663. wave_speed_2 =        2
  664. wave_speed_1 =        1
  665. wave_speed_0 =        1
  666. enemy_pres_4 =        0
  667. enemy_pres_3 =        0
  668. enemy_pres_2 =        1
  669. enemy_pres_1 =        1
  670. enemy_pres_0 =        1
  671. city_dest =            objects\crater04.npf
  672. city_dest_small =        objects\crater04sm.npf
  673. city_large =        objects\city04.npf
  674. city_medium =        objects\city04.npf
  675. city_small =        objects\city04sm.npf
  676. terrain_obj =        objects\World04.npf
  677. sky_obj =        objects\SkyDome04.npf
  678. world_3dvar_8 =        1.000000
  679. world_3dvar_7 =        1.000000
  680. world_3dvar_6 =        1.000000
  681. world_3dvar_5 =        1.000000
  682. world_3dvar_4 =        1.000000
  683. world_3dvar_3 =        240.000000
  684. world_3dvar_2 =        -1.500000
  685. world_3dvar_1 =        0.700000
  686. world_3dvar_0 =        480.000000
  687. fov_deg =        120.000000
  688. numcities =        6
  689. numwaves =        3
  690. numenemies =        4
  691. numsmartbombs =        4
  692. FogStart         = 55
  693. FogEnd            = 175
  694. FogColorRed     = 150
  695. FogColorGreen     = 185    
  696. FogColorBlue    = 200
  697.  
  698.  
  699. [city  4]
  700. offset =        -250
  701. heading =        0
  702. angle =        -40.000000
  703. size =        2
  704. type =        0
  705.  
  706. [city  3]
  707. offset =        1000
  708. heading =        45
  709. angle =        -24.000000
  710. size =        2
  711. type =        0
  712.  
  713. [city  2]
  714. offset =        700
  715. heading =        180
  716. angle =        0.000000
  717. size =        0
  718. type =        0
  719.  
  720. [city  1]
  721. offset =        -1000
  722. heading =        -60
  723. angle =        26.000000
  724. size =        2
  725. type =        0
  726.  
  727. [city  0]
  728. offset =        1000
  729. heading =        -135
  730. angle =        41.000000
  731. size =        0
  732. type =        0
  733.  
  734. [stage]
  735. num_missiles_3 =        18
  736. num_missiles_2 =        16
  737. num_missiles_1 =        14
  738. num_missiles_0 =        12
  739. wave_speed_3 =        1
  740. wave_speed_2 =        1
  741. wave_speed_1 =        0
  742. wave_speed_0 =        0
  743. enemy_pres_4 =        0
  744. enemy_pres_3 =        0
  745. enemy_pres_2 =        0
  746. enemy_pres_1 =        1
  747. enemy_pres_0 =        1
  748. enemy_speed =        10.0
  749. city_dest =            objects\crater03.npf
  750. city_dest_small =        objects\crater03sm.npf
  751. city_large =        objects\city03.npf
  752. city_medium =        objects\city03.npf
  753. city_small =        objects\city03sm.npf
  754. terrain_obj =        objects\World03.npf
  755. sky_obj =            objects\SkyDome03.npf
  756. world_3dvar_8 =        1.000000
  757. world_3dvar_7 =        1.000000
  758. world_3dvar_6 =        1.000000
  759. world_3dvar_5 =        1.000000
  760. world_3dvar_4 =        1.000000
  761. world_3dvar_3 =        240.000000
  762. world_3dvar_2 =        -1.500000
  763. world_3dvar_1 =        0.700000
  764. world_3dvar_0 =        480.000000
  765. fov_deg =            90.000000
  766. numcities =            5
  767. numwaves =            4
  768. numenemies =        3
  769. numsmartbombs =        0
  770. numMIRVs =            3
  771. MIRVwarheads =         1
  772. FogStart         = 75
  773. FogEnd            = 200
  774. FogColorRed     = 150
  775. FogColorGreen     = 125    
  776. FogColorBlue    = 200
  777. cloud_shadow =        Sky03.tex
  778.  
  779. [city  4]
  780. offset =        650
  781. heading =        60
  782. angle =        -39.000000
  783. size =        0
  784. type =        0
  785.  
  786. [city  3]
  787. offset =        -1000
  788. heading =        -30
  789. angle =        -20.000000
  790. size =        0
  791. type =        0
  792.  
  793. [city  2]
  794. offset =        1000
  795. heading =        0
  796. angle =        -5.000000
  797. size =        2
  798. type =        0
  799.  
  800. [city  1]
  801. offset =        300
  802. heading =        165
  803. angle =        24.000000
  804. size =        0
  805. type =        0
  806.  
  807. [city  0]
  808. offset =        -800
  809. heading =        -75
  810. angle =        39.000000
  811. size =        2
  812. type =        0
  813.  
  814. [stage]
  815. num_missiles_2 =        16
  816. num_missiles_1 =        14
  817. num_missiles_0 =        12
  818. wave_speed_2 =        1
  819. wave_speed_1 =        0
  820. wave_speed_0 =        0
  821. enemy_pres_4 =        0
  822. enemy_pres_3 =        0
  823. enemy_pres_2 =        0
  824. enemy_pres_1 =        1
  825. enemy_pres_0 =        1
  826. enemy_speed =        10.0
  827. city_dest =            objects\crater02.npf
  828. city_dest_small =        objects\crater02sm.npf
  829. city_large =        objects\city02.npf
  830. city_medium =        objects\city02.npf
  831. city_small =        objects\city02Sm.npf
  832. terrain_obj =        objects\World02.npf
  833. sky_obj =            objects\SkyDome02.npf
  834. world_3dvar_8 =        1.000000
  835. world_3dvar_7 =        1.000000
  836. world_3dvar_6 =        1.000000
  837. world_3dvar_5 =        1.000000
  838. world_3dvar_4 =        1.500000
  839. world_3dvar_3 =        240.000000
  840. world_3dvar_2 =        -1.500000
  841. world_3dvar_1 =        0.700000
  842. world_3dvar_0 =        480.000000
  843. fov_deg =            90.000000
  844. numcities =            5
  845. numwaves =            3
  846. numenemies =        3
  847. numsmartbombs =        0
  848. numMIRVs =            2
  849. MIRVwarheads =         1
  850. FogStart         = 10
  851. FogEnd            = 150
  852. FogColorRed     = 255
  853. FogColorGreen     = 200    
  854. FogColorBlue    = 190
  855. SkyDirection    = 90
  856. cloud_shadow =        Sky02.tex
  857.  
  858. [city  4]
  859. offset =        500
  860. heading =        128
  861. angle =        -32.000000
  862. size =        0
  863. type =        0
  864.  
  865. [city  3]
  866. offset =        -1000
  867. heading =        -15
  868. angle =        -15.000000
  869. size =        2
  870. type =        0
  871.  
  872. [city  2]
  873. offset =        1000
  874. heading =        60
  875. angle =        0.000000
  876. size =        0
  877. type =        0
  878.  
  879. [city  1]
  880. offset =        -500
  881. heading =        205
  882. angle =        16.000000
  883. size =        0
  884. type =        0
  885.  
  886. [city  0]
  887. offset =        750
  888. heading =        -25
  889. angle =        33.000000
  890. size =        2
  891. type =        0
  892.  
  893. [stage]
  894. num_missiles_2 =        14
  895. num_missiles_1 =        12
  896. num_missiles_0 =        10
  897. wave_speed_2 =        0
  898. wave_speed_1 =        0
  899. wave_speed_0 =        0
  900. enemy_pres_4 =        0
  901. enemy_pres_3 =        0
  902. enemy_pres_2 =        0
  903. enemy_pres_1 =        0
  904. enemy_pres_0 =        1
  905. enemy_speed =        12.0
  906. city_dest =            objects\crater01.npf
  907. city_dest_small =        objects\crater01sm.npf
  908. city_large =        objects\city01.npf
  909. city_medium =        objects\city01.npf
  910. city_small =        objects\city01Sm.npf
  911. terrain_obj =        objects\world01.npf
  912. sky_obj =            objects\SkyDome01.npf
  913. cloud_shadow =        CloudShadow00.pcx
  914. world_3dvar_8 =        1.000000
  915. world_3dvar_7 =        1.000000
  916. world_3dvar_6 =        1.000000
  917. world_3dvar_5 =        1.000000
  918. world_3dvar_4 =        1.500000
  919. world_3dvar_3 =        240.000000
  920. world_3dvar_2 =        -1.500000
  921. world_3dvar_1 =        0.700000
  922. world_3dvar_0 =        480.000000
  923. fov_deg =            80.000000
  924. numcities =            5
  925. numwaves =            3
  926. numenemies =        2
  927. numsmartbombs =        0
  928. numMIRVs =            1
  929. MIRVwarheads =         1
  930. FogStart         = 30
  931. FogEnd            = 175
  932. FogColorRed     = 150
  933. FogColorGreen     = 90    
  934. FogColorBlue    = 0
  935. cloud_shadow =        Sky01.tex
  936.  
  937. [city  3]
  938. offset =        0
  939. heading =        55
  940. angle =        -30.000000
  941. size =        0
  942. type =        0
  943.  
  944. [city  2]
  945. offset =        0
  946. heading =        -20
  947. angle =        -10.000000
  948. size =        2
  949. type =        0
  950.  
  951. [city  1]
  952. offset =        0
  953. heading =        180
  954. angle =        10.000000
  955. size =        2
  956. type =        0
  957.  
  958. [city  0]
  959. offset =        0
  960. heading =        -20
  961. angle =        30.000000
  962. size =        0
  963. type =        0
  964.  
  965. [stage]
  966. num_missiles_1 =        12
  967. num_missiles_0 =        10
  968. wave_speed_1 =        0
  969. wave_speed_0 =        0
  970. enemy_pres_4 =        0
  971. enemy_pres_3 =        0
  972. enemy_pres_2 =        0
  973. enemy_pres_1 =        0
  974. enemy_pres_0 =        0
  975. enemy_speed =        12.0
  976. city_dest =            objects\crater00.npf
  977. city_dest_small =        objects\crater00sm.npf
  978. city_large =        objects\city00.npf
  979. city_medium =        objects\city00.npf
  980. city_small =        objects\city00Sm.npf
  981. terrain_obj =        Objects\World00.npf
  982. sky_obj =            Objects\SkyDome00.npf
  983. world_3dvar_8 =        1.000000
  984. world_3dvar_7 =        1.000000
  985. world_3dvar_6 =        1.000000
  986. world_3dvar_5 =        1.000000
  987. world_3dvar_4 =        0.850000
  988. world_3dvar_3 =        150.000000
  989. world_3dvar_2 =        -1.500000
  990. world_3dvar_1 =        0.700000
  991. world_3dvar_0 =        480.000000
  992. fov_deg =            75.000000
  993. numcities =            4
  994. numwaves =            2
  995. numenemies =        0
  996. numsmartbombs =        0
  997. numMIRVs =            0
  998. MIRVwarheads =         0
  999. FogStart         = 25
  1000. FogEnd            = 115
  1001. FogColorRed     = 255
  1002. FogColorGreen     = 255    
  1003. FogColorBlue    = 255
  1004. cloud_shadow =        Sky00.tex
  1005.  
  1006. [obj10022]
  1007. anim_state4_loop =        0
  1008. anim_state4_tick =        0
  1009. anim_state4_type =        0
  1010. anim_state4_frame =        0
  1011. image_state4_name =        
  1012. image_state4_flags =        0
  1013. anim_state3_loop =        0
  1014. anim_state3_tick =        0
  1015. anim_state3_type =        0
  1016. anim_state3_frame =        0
  1017. image_state3_name =        
  1018. image_state3_flags =        0
  1019. anim_state2_loop =        0
  1020. anim_state2_tick =        0
  1021. anim_state2_type =        0
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  1023. image_state2_name =        
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  1026. anim_state1_tick =        0
  1027. anim_state1_type =        0
  1028. anim_state1_frame =        0
  1029. image_state1_name =        
  1030. image_state1_flags =        0
  1031. anim_state0_loop =        -1
  1032. anim_state0_tick =        150
  1033. anim_state0_type =        0
  1034. anim_state0_frame =        0
  1035. image_state0_name =        RedLight.mgs
  1036. image_state0_flags =        2
  1037. action_state4 =        
  1038. action_state3 =        
  1039. action_state2 =        
  1040. action_state1 =        
  1041. action_state0 =        
  1042. slug_state4_name =        
  1043. snd_state4_enablesndid =        0
  1044. snd_state4_sndid =        0
  1045. snd_state4_id =        0
  1046. snd_state4_loop =        1
  1047. snd_state4_name =        
  1048. spot_clrstate4 =        0
  1049. slug_state3_name =        
  1050. snd_state3_enablesndid =        0
  1051. snd_state3_sndid =        0
  1052. snd_state3_id =        0
  1053. snd_state3_loop =        1
  1054. snd_state3_name =        
  1055. spot_clrstate3 =        0
  1056. slug_state2_name =        
  1057. snd_state2_enablesndid =        0
  1058. snd_state2_sndid =        0
  1059. snd_state2_id =        0
  1060. snd_state2_loop =        1
  1061. snd_state2_name =        
  1062. spot_clrstate2 =        0
  1063. slug_state1_name =        
  1064. snd_state1_enablesndid =        0
  1065. snd_state1_sndid =        0
  1066. snd_state1_id =        0
  1067. snd_state1_loop =        1
  1068. snd_state1_name =        
  1069. spot_clrstate1 =        0
  1070. slug_state0_name =        
  1071. snd_state0_enablesndid =        0
  1072. snd_state0_sndid =        0
  1073. snd_state0_id =        0
  1074. snd_state0_loop =        1
  1075. snd_state0_name =        
  1076. spot_clrstate0 =        0
  1077. spot_description =        
  1078. spot_rect =        497 210 514 227
  1079. spot_groupid =        0
  1080. spot_linkid =        0
  1081. spot_id =        65570
  1082. spot_type =        1
  1083. spot_flags =        1
  1084.  
  1085. [obj10021]
  1086. anim_state4_loop =        0
  1087. anim_state4_tick =        0
  1088. anim_state4_type =        0
  1089. anim_state4_frame =        0
  1090. image_state4_name =        
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  1092. anim_state3_loop =        0
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  1094. anim_state3_type =        0
  1095. anim_state3_frame =        0
  1096. image_state3_name =        
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  1100. anim_state2_type =        0
  1101. anim_state2_frame =        0
  1102. image_state2_name =        
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  1104. anim_state1_loop =        0
  1105. anim_state1_tick =        0
  1106. anim_state1_type =        0
  1107. anim_state1_frame =        0
  1108. image_state1_name =        
  1109. image_state1_flags =        0
  1110. anim_state0_loop =        -1
  1111. anim_state0_tick =        80
  1112. anim_state0_type =        0
  1113. anim_state0_frame =        1
  1114. image_state0_name =        FE_Light.mgs
  1115. image_state0_flags =        2
  1116. action_state4 =        
  1117. action_state3 =        
  1118. action_state2 =        
  1119. action_state1 =        
  1120. action_state0 =        
  1121. slug_state4_name =        
  1122. snd_state4_enablesndid =        0
  1123. snd_state4_sndid =        0
  1124. snd_state4_id =        0
  1125. snd_state4_loop =        1
  1126. snd_state4_name =        
  1127. spot_clrstate4 =        0
  1128. slug_state3_name =        
  1129. snd_state3_enablesndid =        0
  1130. snd_state3_sndid =        0
  1131. snd_state3_id =        0
  1132. snd_state3_loop =        1
  1133. snd_state3_name =        
  1134. spot_clrstate3 =        0
  1135. slug_state2_name =        
  1136. snd_state2_enablesndid =        0
  1137. snd_state2_sndid =        0
  1138. snd_state2_id =        0
  1139. snd_state2_loop =        1
  1140. snd_state2_name =        
  1141. spot_clrstate2 =        0
  1142. slug_state1_name =        
  1143. snd_state1_enablesndid =        0
  1144. snd_state1_sndid =        0
  1145. snd_state1_id =        0
  1146. snd_state1_loop =        1
  1147. snd_state1_name =        
  1148. spot_clrstate1 =        0
  1149. slug_state0_name =        
  1150. snd_state0_enablesndid =        0
  1151. snd_state0_sndid =        0
  1152. snd_state0_id =        0
  1153. snd_state0_loop =        1
  1154. snd_state0_name =        
  1155. spot_clrstate0 =        0
  1156. spot_description =        
  1157. spot_rect =        514 210 531 227
  1158. spot_groupid =        0
  1159. spot_linkid =        0
  1160. spot_id =        65569
  1161. spot_type =        1
  1162. spot_flags =        1
  1163.  
  1164. [obj10020]
  1165. anim_state4_loop =        0
  1166. anim_state4_tick =        0
  1167. anim_state4_type =        0
  1168. anim_state4_frame =        0
  1169. image_state4_name =        
  1170. image_state4_flags =        0
  1171. anim_state3_loop =        0
  1172. anim_state3_tick =        0
  1173. anim_state3_type =        0
  1174. anim_state3_frame =        0
  1175. image_state3_name =        
  1176. image_state3_flags =        0
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  1178. anim_state2_tick =        0
  1179. anim_state2_type =        0
  1180. anim_state2_frame =        0
  1181. image_state2_name =        
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  1184. anim_state1_tick =        0
  1185. anim_state1_type =        0
  1186. anim_state1_frame =        0
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  1188. image_state1_flags =        0
  1189. anim_state0_loop =        -1
  1190. anim_state0_tick =        175
  1191. anim_state0_type =        0
  1192. anim_state0_frame =        2
  1193. image_state0_name =        FE_Light.mgs
  1194. image_state0_flags =        2
  1195. action_state4 =        
  1196. action_state3 =        
  1197. action_state2 =        
  1198. action_state1 =        
  1199. action_state0 =        
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  1201. snd_state4_enablesndid =        0
  1202. snd_state4_sndid =        0
  1203. snd_state4_id =        0
  1204. snd_state4_loop =        1
  1205. snd_state4_name =        
  1206. spot_clrstate4 =        0
  1207. slug_state3_name =        
  1208. snd_state3_enablesndid =        0
  1209. snd_state3_sndid =        0
  1210. snd_state3_id =        0
  1211. snd_state3_loop =        1
  1212. snd_state3_name =        
  1213. spot_clrstate3 =        0
  1214. slug_state2_name =        
  1215. snd_state2_enablesndid =        0
  1216. snd_state2_sndid =        0
  1217. snd_state2_id =        0
  1218. snd_state2_loop =        1
  1219. snd_state2_name =        
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  1221. slug_state1_name =        
  1222. snd_state1_enablesndid =        0
  1223. snd_state1_sndid =        0
  1224. snd_state1_id =        0
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  1231. snd_state0_id =        0
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  1236. spot_rect =        98 282 115 299
  1237. spot_groupid =        0
  1238. spot_linkid =        0
  1239. spot_id =        65568
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  1241. spot_flags =        1
  1242.  
  1243. [obj1001f]
  1244. anim_state4_loop =        0
  1245. anim_state4_tick =        0
  1246. anim_state4_type =        0
  1247. anim_state4_frame =        0
  1248. image_state4_name =        
  1249. image_state4_flags =        0
  1250. anim_state3_loop =        0
  1251. anim_state3_tick =        0
  1252. anim_state3_type =        0
  1253. anim_state3_frame =        0
  1254. image_state3_name =        
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  1257. anim_state2_tick =        0
  1258. anim_state2_type =        0
  1259. anim_state2_frame =        0
  1260. image_state2_name =        
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  1262. anim_state1_loop =        0
  1263. anim_state1_tick =        0
  1264. anim_state1_type =        0
  1265. anim_state1_frame =        0
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  1267. image_state1_flags =        0
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  1269. anim_state0_tick =        120
  1270. anim_state0_type =        0
  1271. anim_state0_frame =        1
  1272. image_state0_name =        GreenLight.mgs
  1273. image_state0_flags =        2
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  1275. action_state3 =        
  1276. action_state2 =        
  1277. action_state1 =        
  1278. action_state0 =        
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  1281. snd_state4_sndid =        0
  1282. snd_state4_id =        0
  1283. snd_state4_loop =        1
  1284. snd_state4_name =        
  1285. spot_clrstate4 =        0
  1286. slug_state3_name =        
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  1288. snd_state3_sndid =        0
  1289. snd_state3_id =        0
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  1291. snd_state3_name =        
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  1293. slug_state2_name =        
  1294. snd_state2_enablesndid =        0
  1295. snd_state2_sndid =        0
  1296. snd_state2_id =        0
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  1300. slug_state1_name =        
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  1302. snd_state1_sndid =        0
  1303. snd_state1_id =        0
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  1317. spot_linkid =        0
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  1321.  
  1322. [obj1001e]
  1323. anim_state4_loop =        0
  1324. anim_state4_tick =        0
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  1326. anim_state4_frame =        0
  1327. image_state4_name =        
  1328. image_state4_flags =        0
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  1330. anim_state3_tick =        0
  1331. anim_state3_type =        0
  1332. anim_state3_frame =        0
  1333. image_state3_name =        
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  1336. anim_state2_tick =        0
  1337. anim_state2_type =        0
  1338. anim_state2_frame =        0
  1339. image_state2_name =        
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  1342. anim_state1_tick =        0
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  1344. anim_state1_frame =        0
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  1348. anim_state0_tick =        60
  1349. anim_state0_type =        0
  1350. anim_state0_frame =        0
  1351. image_state0_name =        FE_Light.mgs
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  1354. action_state3 =        
  1355. action_state2 =        
  1356. action_state1 =        
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  1360. snd_state4_sndid =        0
  1361. snd_state4_id =        0
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  1363. snd_state4_name =        
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  1365. slug_state3_name =        
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  1372. slug_state2_name =        
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  1374. snd_state2_sndid =        0
  1375. snd_state2_id =        0
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  1379. slug_state1_name =        
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  1396. spot_linkid =        0
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  1398. spot_type =        1
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  1400.  
  1401. [obj1001d]
  1402. text_name =        
  1403. text_id =        0
  1404. text_fontid =        4
  1405. action_state4 =        
  1406. action_state3 =        
  1407. action_state2 =        
  1408. action_state1 =        
  1409. action_state0 =        
  1410. slug_state4_name =        
  1411. snd_state4_enablesndid =        0
  1412. snd_state4_sndid =        0
  1413. snd_state4_id =        0
  1414. snd_state4_loop =        1
  1415. snd_state4_name =        
  1416. spot_clrstate4 =        0
  1417. slug_state3_name =        
  1418. snd_state3_enablesndid =        0
  1419. snd_state3_sndid =        0
  1420. snd_state3_id =        0
  1421. snd_state3_loop =        1
  1422. snd_state3_name =        
  1423. spot_clrstate3 =        0
  1424. slug_state2_name =        
  1425. snd_state2_enablesndid =        0
  1426. snd_state2_sndid =        0
  1427. snd_state2_id =        0
  1428. snd_state2_loop =        1
  1429. snd_state2_name =        
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  1431. slug_state1_name =        
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  1433. snd_state1_sndid =        0
  1434. snd_state1_id =        0
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  1441. snd_state0_id =        0
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  1443. snd_state0_name =        
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  1448. spot_linkid =        0
  1449. spot_id =        65565
  1450. spot_type =        2
  1451. spot_flags =        0
  1452.  
  1453. [obj1001c]
  1454. text_name =        
  1455. text_id =        0
  1456. text_fontid =        4
  1457. action_state4 =        
  1458. action_state3 =        
  1459. action_state2 =        
  1460. action_state1 =        
  1461. action_state0 =        
  1462. slug_state4_name =        
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  1464. snd_state4_sndid =        0
  1465. snd_state4_id =        0
  1466. snd_state4_loop =        1
  1467. snd_state4_name =        
  1468. spot_clrstate4 =        0
  1469. slug_state3_name =        
  1470. snd_state3_enablesndid =        0
  1471. snd_state3_sndid =        0
  1472. snd_state3_id =        0
  1473. snd_state3_loop =        1
  1474. snd_state3_name =        
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  1476. slug_state2_name =        
  1477. snd_state2_enablesndid =        0
  1478. snd_state2_sndid =        0
  1479. snd_state2_id =        0
  1480. snd_state2_loop =        1
  1481. snd_state2_name =        
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  1483. slug_state1_name =        
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  1485. snd_state1_sndid =        0
  1486. snd_state1_id =        0
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  1495. snd_state0_name =        
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  1499. spot_groupid =        0
  1500. spot_linkid =        0
  1501. spot_id =        65564
  1502. spot_type =        2
  1503. spot_flags =        0
  1504.  
  1505. [obj10017]
  1506. text_name =        
  1507. text_id =        0
  1508. text_fontid =        3
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  1510. action_state3 =        
  1511. action_state2 =        
  1512. action_state1 =        
  1513. action_state0 =        
  1514. slug_state4_name =        
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  1516. snd_state4_sndid =        0
  1517. snd_state4_id =        0
  1518. snd_state4_loop =        1
  1519. snd_state4_name =        
  1520. spot_clrstate4 =        0
  1521. slug_state3_name =        
  1522. snd_state3_enablesndid =        0
  1523. snd_state3_sndid =        0
  1524. snd_state3_id =        0
  1525. snd_state3_loop =        1
  1526. snd_state3_name =        
  1527. spot_clrstate3 =        0
  1528. slug_state2_name =        
  1529. snd_state2_enablesndid =        0
  1530. snd_state2_sndid =        0
  1531. snd_state2_id =        0
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  1533. snd_state2_name =        
  1534. spot_clrstate2 =        0
  1535. slug_state1_name =        
  1536. snd_state1_enablesndid =        0
  1537. snd_state1_sndid =        0
  1538. snd_state1_id =        0
  1539. snd_state1_loop =        1
  1540. snd_state1_name =        
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  1542. slug_state0_name =        
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  1544. snd_state0_sndid =        0
  1545. snd_state0_id =        0
  1546. snd_state0_loop =        1
  1547. snd_state0_name =        
  1548. spot_clrstate0 =        12615680
  1549. spot_description =        3D_DETAIL_TEXT
  1550. spot_rect =        289 301 449 320
  1551. spot_groupid =        0
  1552. spot_linkid =        0
  1553. spot_id =        65559
  1554. spot_type =        2
  1555. spot_flags =        0
  1556.  
  1557. [obj10016]
  1558. text_name =        
  1559. text_id =        0
  1560. text_fontid =        3
  1561. action_state4 =        
  1562. action_state3 =        
  1563. action_state2 =        
  1564. action_state1 =        
  1565. action_state0 =        
  1566. slug_state4_name =        
  1567. snd_state4_enablesndid =        0
  1568. snd_state4_sndid =        0
  1569. snd_state4_id =        0
  1570. snd_state4_loop =        1
  1571. snd_state4_name =        
  1572. spot_clrstate4 =        0
  1573. slug_state3_name =        
  1574. snd_state3_enablesndid =        0
  1575. snd_state3_sndid =        0
  1576. snd_state3_id =        0
  1577. snd_state3_loop =        1
  1578. snd_state3_name =        
  1579. spot_clrstate3 =        0
  1580. slug_state2_name =        
  1581. snd_state2_enablesndid =        0
  1582. snd_state2_sndid =        0
  1583. snd_state2_id =        0
  1584. snd_state2_loop =        1
  1585. snd_state2_name =        
  1586. spot_clrstate2 =        0
  1587. slug_state1_name =        
  1588. snd_state1_enablesndid =        0
  1589. snd_state1_sndid =        0
  1590. snd_state1_id =        0
  1591. snd_state1_loop =        1
  1592. snd_state1_name =        
  1593. spot_clrstate1 =        0
  1594. slug_state0_name =        
  1595. snd_state0_enablesndid =        0
  1596. snd_state0_sndid =        0
  1597. snd_state0_id =        0
  1598. snd_state0_loop =        1
  1599. snd_state0_name =        
  1600. spot_clrstate0 =        12615680
  1601. spot_description =        3D_GAMMA_TEXT
  1602. spot_rect =        288 243 434 262
  1603. spot_groupid =        0
  1604. spot_linkid =        0
  1605. spot_id =        65558
  1606. spot_type =        2
  1607. spot_flags =        0
  1608.  
  1609. [obj10014]
  1610. scroller_page =        10
  1611. scroller_max =        100
  1612. scroller_link =        0
  1613. action_state4 =        
  1614. action_state3 =        
  1615. action_state2 =        
  1616. action_state1 =        
  1617. action_state0 =        
  1618. slug_state4_name =        
  1619. snd_state4_enablesndid =        0
  1620. snd_state4_sndid =        0
  1621. snd_state4_id =        0
  1622. snd_state4_loop =        1
  1623. snd_state4_name =        
  1624. spot_clrstate4 =        0
  1625. slug_state3_name =        
  1626. snd_state3_enablesndid =        0
  1627. snd_state3_sndid =        0
  1628. snd_state3_id =        0
  1629. snd_state3_loop =        1
  1630. snd_state3_name =        
  1631. spot_clrstate3 =        0
  1632. slug_state2_name =        
  1633. snd_state2_enablesndid =        0
  1634. snd_state2_sndid =        0
  1635. snd_state2_id =        0
  1636. snd_state2_loop =        1
  1637. snd_state2_name =        
  1638. spot_clrstate2 =        0
  1639. slug_state1_name =        
  1640. snd_state1_enablesndid =        0
  1641. snd_state1_sndid =        0
  1642. snd_state1_id =        0
  1643. snd_state1_loop =        1
  1644. snd_state1_name =        
  1645. spot_clrstate1 =        0
  1646. slug_state0_name =        
  1647. snd_state0_enablesndid =        0
  1648. snd_state0_sndid =        0
  1649. snd_state0_id =        0
  1650. snd_state0_loop =        1
  1651. snd_state0_name =        
  1652. spot_clrstate0 =        0
  1653. spot_description =        3D_DETAIL
  1654. spot_rect =        293 319 450 345
  1655. spot_groupid =        0
  1656. spot_linkid =        0
  1657. spot_id =        65556
  1658. spot_type =        3
  1659. spot_flags =        16385
  1660.  
  1661. [obj10013]
  1662. scroller_page =        10
  1663. scroller_max =        100
  1664. scroller_link =        0
  1665. action_state4 =        
  1666. action_state3 =        
  1667. action_state2 =        
  1668. action_state1 =        
  1669. action_state0 =        
  1670. slug_state4_name =        
  1671. snd_state4_enablesndid =        0
  1672. snd_state4_sndid =        0
  1673. snd_state4_id =        0
  1674. snd_state4_loop =        1
  1675. snd_state4_name =        
  1676. spot_clrstate4 =        0
  1677. slug_state3_name =        
  1678. snd_state3_enablesndid =        0
  1679. snd_state3_sndid =        0
  1680. snd_state3_id =        0
  1681. snd_state3_loop =        1
  1682. snd_state3_name =        
  1683. spot_clrstate3 =        0
  1684. slug_state2_name =        
  1685. snd_state2_enablesndid =        0
  1686. snd_state2_sndid =        0
  1687. snd_state2_id =        0
  1688. snd_state2_loop =        1
  1689. snd_state2_name =        
  1690. spot_clrstate2 =        0
  1691. slug_state1_name =        
  1692. snd_state1_enablesndid =        0
  1693. snd_state1_sndid =        0
  1694. snd_state1_id =        0
  1695. snd_state1_loop =        1
  1696. snd_state1_name =        
  1697. spot_clrstate1 =        0
  1698. slug_state0_name =        
  1699. snd_state0_enablesndid =        0
  1700. snd_state0_sndid =        0
  1701. snd_state0_id =        0
  1702. snd_state0_loop =        1
  1703. snd_state0_name =        
  1704. spot_clrstate0 =        0
  1705. spot_description =        3D_GAMMA
  1706. spot_rect =        292 261 449 287
  1707. spot_groupid =        0
  1708. spot_linkid =        0
  1709. spot_id =        65555
  1710. spot_type =        3
  1711. spot_flags =        16385
  1712.  
  1713. [obj10012]
  1714. anim_state4_loop =        0
  1715. anim_state4_tick =        0
  1716. anim_state4_type =        0
  1717. anim_state4_frame =        0
  1718. image_state4_name =        
  1719. image_state4_flags =        0
  1720. anim_state3_loop =        0
  1721. anim_state3_tick =        0
  1722. anim_state3_type =        0
  1723. anim_state3_frame =        0
  1724. image_state3_name =        
  1725. image_state3_flags =        0
  1726. anim_state2_loop =        0
  1727. anim_state2_tick =        0
  1728. anim_state2_type =        0
  1729. anim_state2_frame =        0
  1730. image_state2_name =        FE_CM_Bottombutton_out.mgs
  1731. image_state2_flags =        2
  1732. anim_state1_loop =        0
  1733. anim_state1_tick =        0
  1734. anim_state1_type =        0
  1735. anim_state1_frame =        0
  1736. image_state1_name =        FE_CM_Bottombutton_Pushed.mgs
  1737. image_state1_flags =        2
  1738. anim_state0_loop =        0
  1739. anim_state0_tick =        0
  1740. anim_state0_type =        0
  1741. anim_state0_frame =        0
  1742. image_state0_name =        FE_CM_BottomButton_out_MO.mgs
  1743. image_state0_flags =        2
  1744. action_state4 =        
  1745. action_state3 =        
  1746. action_state2 =        
  1747. action_state1 =        
  1748. action_state0 =        
  1749. slug_state4_name =        
  1750. snd_state4_enablesndid =        0
  1751. snd_state4_sndid =        0
  1752. snd_state4_id =        0
  1753. snd_state4_loop =        1
  1754. snd_state4_name =        
  1755. spot_clrstate4 =        0
  1756. slug_state3_name =        
  1757. snd_state3_enablesndid =        0
  1758. snd_state3_sndid =        0
  1759. snd_state3_id =        0
  1760. snd_state3_loop =        1
  1761. snd_state3_name =        
  1762. spot_clrstate3 =        0
  1763. slug_state2_name =        
  1764. snd_state2_enablesndid =        0
  1765. snd_state2_sndid =        0
  1766. snd_state2_id =        0
  1767. snd_state2_loop =        1
  1768. snd_state2_name =        
  1769. spot_clrstate2 =        0
  1770. slug_state1_name =        
  1771. snd_state1_enablesndid =        1
  1772. snd_state1_sndid =        100
  1773. snd_state1_id =        0
  1774. snd_state1_loop =        1
  1775. snd_state1_name =        ID: 100
  1776. spot_clrstate1 =        0
  1777. slug_state0_name =        
  1778. snd_state0_enablesndid =        0
  1779. snd_state0_sndid =        0
  1780. snd_state0_id =        0
  1781. snd_state0_loop =        1
  1782. snd_state0_name =        
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  1784. spot_description =        3D_RES_DOWN
  1785. spot_rect =        500 116 555 165
  1786. spot_groupid =        0
  1787. spot_linkid =        0
  1788. spot_id =        65554
  1789. spot_type =        1
  1790. spot_flags =        1
  1791.  
  1792. [obj10011]
  1793. anim_state4_loop =        0
  1794. anim_state4_tick =        0
  1795. anim_state4_type =        0
  1796. anim_state4_frame =        0
  1797. image_state4_name =        
  1798. image_state4_flags =        0
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  1800. anim_state3_tick =        0
  1801. anim_state3_type =        0
  1802. anim_state3_frame =        0
  1803. image_state3_name =        
  1804. image_state3_flags =        2
  1805. anim_state2_loop =        0
  1806. anim_state2_tick =        0
  1807. anim_state2_type =        0
  1808. anim_state2_frame =        0
  1809. image_state2_name =        FE_CM_TopButton_out.mgs
  1810. image_state2_flags =        2
  1811. anim_state1_loop =        0
  1812. anim_state1_tick =        0
  1813. anim_state1_type =        0
  1814. anim_state1_frame =        0
  1815. image_state1_name =        FE_CM_TopButton_Pushed.mgs
  1816. image_state1_flags =        2
  1817. anim_state0_loop =        0
  1818. anim_state0_tick =        0
  1819. anim_state0_type =        0
  1820. anim_state0_frame =        0
  1821. image_state0_name =        FE_CM_Topbutton_out_MO.mgs
  1822. image_state0_flags =        2
  1823. action_state4 =        
  1824. action_state3 =        
  1825. action_state2 =        
  1826. action_state1 =        
  1827. action_state0 =        
  1828. slug_state4_name =        
  1829. snd_state4_enablesndid =        0
  1830. snd_state4_sndid =        0
  1831. snd_state4_id =        0
  1832. snd_state4_loop =        1
  1833. snd_state4_name =        
  1834. spot_clrstate4 =        0
  1835. slug_state3_name =        
  1836. snd_state3_enablesndid =        0
  1837. snd_state3_sndid =        0
  1838. snd_state3_id =        0
  1839. snd_state3_loop =        1
  1840. snd_state3_name =        
  1841. spot_clrstate3 =        0
  1842. slug_state2_name =        
  1843. snd_state2_enablesndid =        0
  1844. snd_state2_sndid =        0
  1845. snd_state2_id =        0
  1846. snd_state2_loop =        1
  1847. snd_state2_name =        
  1848. spot_clrstate2 =        0
  1849. slug_state1_name =        
  1850. snd_state1_enablesndid =        1
  1851. snd_state1_sndid =        100
  1852. snd_state1_id =        0
  1853. snd_state1_loop =        1
  1854. snd_state1_name =        ID: 100
  1855. spot_clrstate1 =        0
  1856. slug_state0_name =        
  1857. snd_state0_enablesndid =        0
  1858. snd_state0_sndid =        0
  1859. snd_state0_id =        0
  1860. snd_state0_loop =        1
  1861. snd_state0_name =        
  1862. spot_clrstate0 =        0
  1863. spot_description =        3D_RES_UP
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  1865. spot_groupid =        0
  1866. spot_linkid =        0
  1867. spot_id =        65553
  1868. spot_type =        1
  1869. spot_flags =        1
  1870.  
  1871. [obj10010]
  1872. anim_state4_loop =        0
  1873. anim_state4_tick =        0
  1874. anim_state4_type =        0
  1875. anim_state4_frame =        0
  1876. image_state4_name =        
  1877. image_state4_flags =        0
  1878. anim_state3_loop =        0
  1879. anim_state3_tick =        0
  1880. anim_state3_type =        0
  1881. anim_state3_frame =        0
  1882. image_state3_name =        FE_OK_Small_MO.mgs
  1883. image_state3_flags =        2
  1884. anim_state2_loop =        0
  1885. anim_state2_tick =        0
  1886. anim_state2_type =        0
  1887. anim_state2_frame =        0
  1888. image_state2_name =        
  1889. image_state2_flags =        0
  1890. anim_state1_loop =        0
  1891. anim_state1_tick =        0
  1892. anim_state1_type =        0
  1893. anim_state1_frame =        0
  1894. image_state1_name =        FE_OK_Small_Pushed.mgs
  1895. image_state1_flags =        2
  1896. anim_state0_loop =        0
  1897. anim_state0_tick =        0
  1898. anim_state0_type =        0
  1899. anim_state0_frame =        0
  1900. image_state0_name =        FE_OK_Small.mgs
  1901. image_state0_flags =        2
  1902. action_state4 =        
  1903. action_state3 =        
  1904. action_state2 =        
  1905. action_state1 =        
  1906. action_state0 =        
  1907. slug_state4_name =        
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  1909. snd_state4_sndid =        0
  1910. snd_state4_id =        0
  1911. snd_state4_loop =        1
  1912. snd_state4_name =        
  1913. spot_clrstate4 =        0
  1914. slug_state3_name =        
  1915. snd_state3_enablesndid =        0
  1916. snd_state3_sndid =        0
  1917. snd_state3_id =        0
  1918. snd_state3_loop =        1
  1919. snd_state3_name =        
  1920. spot_clrstate3 =        0
  1921. slug_state2_name =        
  1922. snd_state2_enablesndid =        0
  1923. snd_state2_sndid =        0
  1924. snd_state2_id =        0
  1925. snd_state2_loop =        1
  1926. snd_state2_name =        
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  1928. slug_state1_name =        
  1929. snd_state1_enablesndid =        1
  1930. snd_state1_sndid =        100
  1931. snd_state1_id =        0
  1932. snd_state1_loop =        1
  1933. snd_state1_name =        ID: 100
  1934. spot_clrstate1 =        0
  1935. slug_state0_name =        
  1936. snd_state0_enablesndid =        0
  1937. snd_state0_sndid =        0
  1938. snd_state0_id =        0
  1939. snd_state0_loop =        1
  1940. snd_state0_name =        
  1941. spot_clrstate0 =        0
  1942. spot_description =        3D_OK
  1943. spot_rect =        496 342 555 400
  1944. spot_groupid =        0
  1945. spot_linkid =        0
  1946. spot_id =        65552
  1947. spot_type =        1
  1948. spot_flags =        1
  1949.  
  1950. [obj1000f]
  1951. anim_state4_loop =        0
  1952. anim_state4_tick =        0
  1953. anim_state4_type =        0
  1954. anim_state4_frame =        0
  1955. image_state4_name =        
  1956. image_state4_flags =        0
  1957. anim_state3_loop =        0
  1958. anim_state3_tick =        0
  1959. anim_state3_type =        0
  1960. anim_state3_frame =        0
  1961. image_state3_name =        FE_Cancel_Small_MO.mgs
  1962. image_state3_flags =        2
  1963. anim_state2_loop =        0
  1964. anim_state2_tick =        0
  1965. anim_state2_type =        0
  1966. anim_state2_frame =        0
  1967. image_state2_name =        
  1968. image_state2_flags =        0
  1969. anim_state1_loop =        0
  1970. anim_state1_tick =        0
  1971. anim_state1_type =        0
  1972. anim_state1_frame =        0
  1973. image_state1_name =        FE_Cancel_Small_Pushed.mgs
  1974. image_state1_flags =        2
  1975. anim_state0_loop =        0
  1976. anim_state0_tick =        0
  1977. anim_state0_type =        0
  1978. anim_state0_frame =        0
  1979. image_state0_name =        FE_Cancel_Small.mgs
  1980. image_state0_flags =        2
  1981. action_state4 =        
  1982. action_state3 =        
  1983. action_state2 =        
  1984. action_state1 =        
  1985. action_state0 =        
  1986. slug_state4_name =        
  1987. snd_state4_enablesndid =        0
  1988. snd_state4_sndid =        0
  1989. snd_state4_id =        0
  1990. snd_state4_loop =        1
  1991. snd_state4_name =        
  1992. spot_clrstate4 =        0
  1993. slug_state3_name =        
  1994. snd_state3_enablesndid =        0
  1995. snd_state3_sndid =        0
  1996. snd_state3_id =        0
  1997. snd_state3_loop =        1
  1998. snd_state3_name =        
  1999. spot_clrstate3 =        0
  2000. slug_state2_name =        
  2001. snd_state2_enablesndid =        0
  2002. snd_state2_sndid =        0
  2003. snd_state2_id =        0
  2004. snd_state2_loop =        1
  2005. snd_state2_name =        
  2006. spot_clrstate2 =        0
  2007. slug_state1_name =        
  2008. snd_state1_enablesndid =        1
  2009. snd_state1_sndid =        100
  2010. snd_state1_id =        0
  2011. snd_state1_loop =        0
  2012. snd_state1_name =        ID: 100
  2013. spot_clrstate1 =        0
  2014. slug_state0_name =        
  2015. snd_state0_enablesndid =        0
  2016. snd_state0_sndid =        0
  2017. snd_state0_id =        0
  2018. snd_state0_loop =        1
  2019. snd_state0_name =        
  2020. spot_clrstate0 =        0
  2021. spot_description =        3D_CANCEL
  2022. spot_rect =        86 341 145 399
  2023. spot_groupid =        0
  2024. spot_linkid =        0
  2025. spot_id =        65551
  2026. spot_type =        1
  2027. spot_flags =        1
  2028.  
  2029. [obj1000d]
  2030. text_name =        m:\data\text\english\mctext.mgText
  2031. text_id =        104
  2032. text_fontid =        3
  2033. action_state4 =        
  2034. action_state3 =        
  2035. action_state2 =        
  2036. action_state1 =        
  2037. action_state0 =        
  2038. slug_state4_name =        
  2039. snd_state4_enablesndid =        0
  2040. snd_state4_sndid =        0
  2041. snd_state4_id =        0
  2042. snd_state4_loop =        1
  2043. snd_state4_name =        
  2044. spot_clrstate4 =        0
  2045. slug_state3_name =        
  2046. snd_state3_enablesndid =        0
  2047. snd_state3_sndid =        0
  2048. snd_state3_id =        0
  2049. snd_state3_loop =        1
  2050. snd_state3_name =        
  2051. spot_clrstate3 =        0
  2052. slug_state2_name =        
  2053. snd_state2_enablesndid =        0
  2054. snd_state2_sndid =        0
  2055. snd_state2_id =        0
  2056. snd_state2_loop =        1
  2057. snd_state2_name =        
  2058. spot_clrstate2 =        0
  2059. slug_state1_name =        
  2060. snd_state1_enablesndid =        0
  2061. snd_state1_sndid =        0
  2062. snd_state1_id =        0
  2063. snd_state1_loop =        1
  2064. snd_state1_name =        
  2065. spot_clrstate1 =        0
  2066. slug_state0_name =        
  2067. snd_state0_enablesndid =        0
  2068. snd_state0_sndid =        0
  2069. snd_state0_id =        0
  2070. snd_state0_loop =        1
  2071. snd_state0_name =        
  2072. spot_clrstate0 =        16744448
  2073. spot_description =        
  2074. spot_rect =        371 70 509 91
  2075. spot_groupid =        0
  2076. spot_linkid =        0
  2077. spot_id =        65549
  2078. spot_type =        2
  2079. spot_flags =        256
  2080.  
  2081. [obj1000c]
  2082. text_name =        m:\data\text\english\mctext.mgText
  2083. text_id =        103
  2084. text_fontid =        3
  2085. action_state4 =        
  2086. action_state3 =        
  2087. action_state2 =        
  2088. action_state1 =        
  2089. action_state0 =        
  2090. slug_state4_name =        
  2091. snd_state4_enablesndid =        0
  2092. snd_state4_sndid =        0
  2093. snd_state4_id =        0
  2094. snd_state4_loop =        1
  2095. snd_state4_name =        
  2096. spot_clrstate4 =        0
  2097. slug_state3_name =        
  2098. snd_state3_enablesndid =        0
  2099. snd_state3_sndid =        0
  2100. snd_state3_id =        0
  2101. snd_state3_loop =        1
  2102. snd_state3_name =        
  2103. spot_clrstate3 =        0
  2104. slug_state2_name =        
  2105. snd_state2_enablesndid =        0
  2106. snd_state2_sndid =        0
  2107. snd_state2_id =        0
  2108. snd_state2_loop =        1
  2109. snd_state2_name =        
  2110. spot_clrstate2 =        0
  2111. slug_state1_name =        
  2112. snd_state1_enablesndid =        0
  2113. snd_state1_sndid =        0
  2114. snd_state1_id =        0
  2115. snd_state1_loop =        1
  2116. snd_state1_name =        
  2117. spot_clrstate1 =        0
  2118. slug_state0_name =        
  2119. snd_state0_enablesndid =        0
  2120. snd_state0_sndid =        0
  2121. snd_state0_id =        0
  2122. snd_state0_loop =        1
  2123. snd_state0_name =        
  2124. spot_clrstate0 =        16744448
  2125. spot_description =        
  2126. spot_rect =        70 75 315 98
  2127. spot_groupid =        0
  2128. spot_linkid =        0
  2129. spot_id =        65548
  2130. spot_type =        2
  2131. spot_flags =        256
  2132.  
  2133. [obj1000b]
  2134. text_name =        
  2135. text_id =        0
  2136. text_fontid =        4
  2137. action_state4 =        
  2138. action_state3 =        
  2139. action_state2 =        
  2140. action_state1 =        
  2141. action_state0 =        
  2142. slug_state4_name =        
  2143. snd_state4_enablesndid =        0
  2144. snd_state4_sndid =        0
  2145. snd_state4_id =        0
  2146. snd_state4_loop =        1
  2147. snd_state4_name =        
  2148. spot_clrstate4 =        16777215
  2149. slug_state3_name =        
  2150. snd_state3_enablesndid =        0
  2151. snd_state3_sndid =        0
  2152. snd_state3_id =        0
  2153. snd_state3_loop =        1
  2154. snd_state3_name =        
  2155. spot_clrstate3 =        65535
  2156. slug_state2_name =        
  2157. snd_state2_enablesndid =        0
  2158. snd_state2_sndid =        0
  2159. snd_state2_id =        0
  2160. snd_state2_loop =        1
  2161. snd_state2_name =        
  2162. spot_clrstate2 =        0
  2163. slug_state1_name =        
  2164. snd_state1_enablesndid =        0
  2165. snd_state1_sndid =        0
  2166. snd_state1_id =        0
  2167. snd_state1_loop =        1
  2168. snd_state1_name =        
  2169. spot_clrstate1 =        33023
  2170. slug_state0_name =        
  2171. snd_state0_enablesndid =        0
  2172. snd_state0_sndid =        0
  2173. snd_state0_id =        0
  2174. snd_state0_loop =        1
  2175. snd_state0_name =        
  2176. spot_clrstate0 =        12632256
  2177. spot_description =        3D_MODE
  2178. spot_rect =        95 89 291 161
  2179. spot_groupid =        0
  2180. spot_linkid =        0
  2181. spot_id =        65547
  2182. spot_type =        4
  2183. spot_flags =        1
  2184.  
  2185. [obj1000a]
  2186. text_name =        
  2187. text_id =        0
  2188. text_fontid =        4
  2189. action_state4 =        
  2190. action_state3 =        
  2191. action_state2 =        
  2192. action_state1 =        
  2193. action_state0 =        
  2194. slug_state4_name =        
  2195. snd_state4_enablesndid =        0
  2196. snd_state4_sndid =        0
  2197. snd_state4_id =        0
  2198. snd_state4_loop =        1
  2199. snd_state4_name =        
  2200. spot_clrstate4 =        16777215
  2201. slug_state3_name =        
  2202. snd_state3_enablesndid =        0
  2203. snd_state3_sndid =        0
  2204. snd_state3_id =        0
  2205. snd_state3_loop =        1
  2206. snd_state3_name =        
  2207. spot_clrstate3 =        65535
  2208. slug_state2_name =        
  2209. snd_state2_enablesndid =        0
  2210. snd_state2_sndid =        0
  2211. snd_state2_id =        0
  2212. snd_state2_loop =        1
  2213. snd_state2_name =        
  2214. spot_clrstate2 =        0
  2215. slug_state1_name =        
  2216. snd_state1_enablesndid =        0
  2217. snd_state1_sndid =        0
  2218. snd_state1_id =        0
  2219. snd_state1_loop =        1
  2220. snd_state1_name =        
  2221. spot_clrstate1 =        33023
  2222. slug_state0_name =        
  2223. snd_state0_enablesndid =        0
  2224. snd_state0_sndid =        0
  2225. snd_state0_id =        0
  2226. snd_state0_loop =        1
  2227. snd_state0_name =        
  2228. spot_clrstate0 =        12632256
  2229. spot_description =        3D_RES
  2230. spot_rect =        349 89 511 160
  2231. spot_groupid =        0
  2232. spot_linkid =        0
  2233. spot_id =        65546
  2234. spot_type =        4
  2235. spot_flags =        1
  2236.  
  2237. [obj1001a]
  2238. anim_state4_loop =        0
  2239. anim_state4_tick =        0
  2240. anim_state4_type =        0
  2241. anim_state4_frame =        0
  2242. image_state4_name =        
  2243. image_state4_flags =        0
  2244. anim_state3_loop =        0
  2245. anim_state3_tick =        0
  2246. anim_state3_type =        0
  2247. anim_state3_frame =        0
  2248. image_state3_name =        
  2249. image_state3_flags =        0
  2250. anim_state2_loop =        0
  2251. anim_state2_tick =        0
  2252. anim_state2_type =        0
  2253. anim_state2_frame =        0
  2254. image_state2_name =        
  2255. image_state2_flags =        0
  2256. anim_state1_loop =        0
  2257. anim_state1_tick =        0
  2258. anim_state1_type =        0
  2259. anim_state1_frame =        0
  2260. image_state1_name =        
  2261. image_state1_flags =        0
  2262. anim_state0_loop =        0
  2263. anim_state0_tick =        0
  2264. anim_state0_type =        0
  2265. anim_state0_frame =        0
  2266. image_state0_name =        FE_3DDetailLevel0.mgs
  2267. image_state0_flags =        2
  2268. action_state4 =        
  2269. action_state3 =        
  2270. action_state2 =        
  2271. action_state1 =        
  2272. action_state0 =        
  2273. slug_state4_name =        
  2274. snd_state4_enablesndid =        0
  2275. snd_state4_sndid =        0
  2276. snd_state4_id =        0
  2277. snd_state4_loop =        1
  2278. snd_state4_name =        
  2279. spot_clrstate4 =        0
  2280. slug_state3_name =        
  2281. snd_state3_enablesndid =        0
  2282. snd_state3_sndid =        0
  2283. snd_state3_id =        0
  2284. snd_state3_loop =        1
  2285. snd_state3_name =        
  2286. spot_clrstate3 =        0
  2287. slug_state2_name =        
  2288. snd_state2_enablesndid =        0
  2289. snd_state2_sndid =        0
  2290. snd_state2_id =        0
  2291. snd_state2_loop =        1
  2292. snd_state2_name =        
  2293. spot_clrstate2 =        0
  2294. slug_state1_name =        
  2295. snd_state1_enablesndid =        0
  2296. snd_state1_sndid =        0
  2297. snd_state1_id =        0
  2298. snd_state1_loop =        1
  2299. snd_state1_name =        
  2300. spot_clrstate1 =        0
  2301. slug_state0_name =        
  2302. snd_state0_enablesndid =        0
  2303. snd_state0_sndid =        0
  2304. snd_state0_id =        0
  2305. snd_state0_loop =        1
  2306. snd_state0_name =        
  2307. spot_clrstate0 =        0
  2308. spot_description =        3D_PREVIEW_0
  2309. spot_rect =        200 260 278 340
  2310. spot_groupid =        0
  2311. spot_linkid =        0
  2312. spot_id =        65562
  2313. spot_type =        1
  2314. spot_flags =        0
  2315.  
  2316. [obj10019]
  2317. anim_state4_loop =        0
  2318. anim_state4_tick =        0
  2319. anim_state4_type =        0
  2320. anim_state4_frame =        0
  2321. image_state4_name =        
  2322. image_state4_flags =        0
  2323. anim_state3_loop =        0
  2324. anim_state3_tick =        0
  2325. anim_state3_type =        0
  2326. anim_state3_frame =        0
  2327. image_state3_name =        
  2328. image_state3_flags =        0
  2329. anim_state2_loop =        0
  2330. anim_state2_tick =        0
  2331. anim_state2_type =        0
  2332. anim_state2_frame =        0
  2333. image_state2_name =        
  2334. image_state2_flags =        0
  2335. anim_state1_loop =        0
  2336. anim_state1_tick =        0
  2337. anim_state1_type =        0
  2338. anim_state1_frame =        0
  2339. image_state1_name =        
  2340. image_state1_flags =        0
  2341. anim_state0_loop =        0
  2342. anim_state0_tick =        0
  2343. anim_state0_type =        0
  2344. anim_state0_frame =        0
  2345. image_state0_name =        FE_3DDetailLevel1.mgs
  2346. image_state0_flags =        2
  2347. action_state4 =        
  2348. action_state3 =        
  2349. action_state2 =        
  2350. action_state1 =        
  2351. action_state0 =        
  2352. slug_state4_name =        
  2353. snd_state4_enablesndid =        0
  2354. snd_state4_sndid =        0
  2355. snd_state4_id =        0
  2356. snd_state4_loop =        1
  2357. snd_state4_name =        
  2358. spot_clrstate4 =        0
  2359. slug_state3_name =        
  2360. snd_state3_enablesndid =        0
  2361. snd_state3_sndid =        0
  2362. snd_state3_id =        0
  2363. snd_state3_loop =        1
  2364. snd_state3_name =        
  2365. spot_clrstate3 =        0
  2366. slug_state2_name =        
  2367. snd_state2_enablesndid =        0
  2368. snd_state2_sndid =        0
  2369. snd_state2_id =        0
  2370. snd_state2_loop =        1
  2371. snd_state2_name =        
  2372. spot_clrstate2 =        0
  2373. slug_state1_name =        
  2374. snd_state1_enablesndid =        0
  2375. snd_state1_sndid =        0
  2376. snd_state1_id =        0
  2377. snd_state1_loop =        1
  2378. snd_state1_name =        
  2379. spot_clrstate1 =        0
  2380. slug_state0_name =        
  2381. snd_state0_enablesndid =        0
  2382. snd_state0_sndid =        0
  2383. snd_state0_id =        0
  2384. snd_state0_loop =        1
  2385. snd_state0_name =        
  2386. spot_clrstate0 =        0
  2387. spot_description =        3D_PREVIEW_1
  2388. spot_rect =        200 260 278 340
  2389. spot_groupid =        0
  2390. spot_linkid =        0
  2391. spot_id =        65561
  2392. spot_type =        1
  2393. spot_flags =        0
  2394.  
  2395. [obj10018]
  2396. anim_state4_loop =        0
  2397. anim_state4_tick =        0
  2398. anim_state4_type =        0
  2399. anim_state4_frame =        0
  2400. image_state4_name =        
  2401. image_state4_flags =        0
  2402. anim_state3_loop =        0
  2403. anim_state3_tick =        0
  2404. anim_state3_type =        0
  2405. anim_state3_frame =        0
  2406. image_state3_name =        
  2407. image_state3_flags =        0
  2408. anim_state2_loop =        0
  2409. anim_state2_tick =        0
  2410. anim_state2_type =        0
  2411. anim_state2_frame =        0
  2412. image_state2_name =        
  2413. image_state2_flags =        0
  2414. anim_state1_loop =        0
  2415. anim_state1_tick =        0
  2416. anim_state1_type =        0
  2417. anim_state1_frame =        0
  2418. image_state1_name =        
  2419. image_state1_flags =        0
  2420. anim_state0_loop =        0
  2421. anim_state0_tick =        0
  2422. anim_state0_type =        0
  2423. anim_state0_frame =        0
  2424. image_state0_name =        FE_3DDetailLevel2.mgs
  2425. image_state0_flags =        2
  2426. action_state4 =        
  2427. action_state3 =        
  2428. action_state2 =        
  2429. action_state1 =        
  2430. action_state0 =        
  2431. slug_state4_name =        
  2432. snd_state4_enablesndid =        0
  2433. snd_state4_